P+ - Game & Watch - Action - 0xed
Entry Script (Common)
- UnknownEvent { namespace: 0x14, code: 0x5, unk1: 0x0, arguments: [Bool(false)] }
- BoolVariableSetTrue { variable: LongtermAccessBool(CannotDie) }
- UnknownEvent { namespace: 0x9, code: 0x0, unk1: 0x0, arguments: [Value(2)] }
- SetEdgeSlide(SlideOff)
- SetAirGround(10)
- FrameSpeedModifier { multiplier: 0.0, unk: 0 }
- UnknownEvent { namespace: 0x4, code: 0x2, unk1: 0x0, arguments: [Requirement { flip: false, ty: BoolIsTrue }, Variable(Variable { memory_type: RandomAccess, data_type: Bool, address: 16 })] }
- LoopRest
- UnknownEvent { namespace: 0x0, code: 0x10, unk1: 0x0, arguments: [Value(10000), Variable(Variable { memory_type: RandomAccess, data_type: Int, address: 0 })] }
- Case(3)
- UnknownEvent { namespace: 0x4, code: 0x0, unk1: 0x0, arguments: [Variable(Variable { memory_type: RandomAccess, data_type: Int, address: 1 })] }
- UnknownEvent { namespace: 0x0, code: 0x18, unk1: 0x0, arguments: [] }
- Case(4)
- ChangeSubactionRestartFrame(DamageFlyN)
- FrameSpeedModifier { multiplier: 0.4, unk: 0 }
- UnknownEvent { namespace: 0x0, code: 0x18, unk1: 0x0, arguments: [] }
- UnknownEvent { namespace: 0x0, code: 0x12, unk1: 0x0, arguments: [] }
- UnknownEvent { namespace: 0x0, code: 0x18, unk1: 0x0, arguments: [] }
- EndSwitch
Exit Script (Common)